Please see link below:
British council has recently published my work in the official Back of Envelope blog as a part of 2012 London Festival of Architecture news entries.
Thanks Rocardo and Nannette for helping me developing such a meaningful year.
Filed under: Ling
Pls also check out this book(as I have shown you before) and its artists: See Yourself Sensing: Madeline Schwartzman’s new book
Lots of great projects in here—many I’ve not seen before. Plenty of both high- and low-tech projects and with a sense of history and breadth. And the critical analysis is also well done—she groups these projects together to show their raucous investigative energy, rather than a technophile’s future shock:
Projects in this book have also served as examples for theoretical books about embodiment and the current relevance of the human body, with such themes as cyborgian society; posthumanism; cyberspace and social theory; and telepresence and communication theory. Seen in isolation the projects are iconoclastic, utopian, sometimes bizarre or disturbing. Seen together they present a unified look at design for the body—at the complexities of accommodating mobility and sensation simultaneously, at the strategies for augmenting, rewiring, or abrogating the senses, and at the state of the art of the human apparatus. Each project is, in its right, a speculation. Each one is visionary.
Lawrence Malstaf took off his shirt and shoes, and stepped in between the two layers of PVC. Within a minute, he was vacuum-packed between the two transparent layers, suspended in mid-air. Malstaf performed Shrink (1995) twice for the evening’s audience, getting a loud round of applause as he stepped out of the plastic, still breathing and completely unphased by the experience.
“Whether engaging wind, knotting space, morphing the body through pneumatic appendages, or getting lost in the interstice between materials, Eek’s work strives for endlessness…
Her forms wrap and convolute, consume and liberate, become taut and then flaccid through time, wind variation, and the composition of their fabric ‘skins.’”
Video: Proposal for Resuscitating Prehistoric Creatures, Installation view (3D), Mammoth, Hell Pig and Walking Whale.
Before you freeze to death in the Tyrolean mountains, consider this: 5000 years from now, if and when you are found, scientists will be able to tell the most personal details about you, even more than we know about Ötzi. Ötzi is the 5,300 year old man found in the Italian Alps in 1991, and he keeps yielding secrets.
“Not every prosthetic device is designed to increase efficiency and improve ability at the outset. Time Conditioning seems at first to be thwarting efficiency. It s a low-tech hydraulic system for the arm that is engineered to slow down arm movement…[forcing] the arm to move as though it were under water.
The idea is to condition the brain. Once adapted to the new speed, the brain perceives the slowed down pace as normative. When the device is removed, perception is heightened. The body reflexes seem amped up while the muscle neurons retain a slow motion memory.”
Filed under: Ling
I would like to share advanced dresses containing circuits and arduino from some of my favourite independent Dutch fashion designers in Vienna!
“Technosensual: Where Fashion Meets Technology” is at quartier21, MuseumsQuartier, Vienna, Austria, until 2nd September 2012.
“TECHNOSENSUAL: where fashion meets technology proves that intelligent fashion has long gone beyond being a vision of the future and brings this topic closer to visitors through lectures, performances, and workshops” says MuseumsQuartier Director Dr. Christian Strasser. Electronic textiles and wearable technologies created by international haute tech couture designers, featuring clothes that make music, change color, and lead a glamorous life of their own, will be presented.
the event focuses on electronic textiles and wearable technologies
Many contemporary fashion designers have for example showed a preoccupation with intelligent textiles and a will to find out how specific fibres and technological components can improve our lives when employed in a garment.
At the moment many of these projects are still at a beta stage, so for example we do not really know when and if nanotechnology will have an impact on our everyday lives, but there is plenty of interest in the technological field.
By Mark Brown, Wired UK
Filmmaker Timo Arnall has put together a collection of clips that show us the world through the eyes of robots and machines.
How do robots see the world? How do they gather meaning from our streets, cities, media and from us?
This is an experiment in found machine-vision footage, exploring the aesthetics of the robot eye.
- Materials includes:
- Line Queueing Analysis
- Tracking in a Parking Lot
- Vehicle classification
- Video Analytics Identifies Tailgating
- High density crowd tracking
- Mono-Camera based Road Marking and Lane Detection – Vacek, Dillmann 2007
- Human Tailgating
- Crowd Analysis and Tracking
- Exit Lane Analysis
- Tunnel Intrusion Detection
- Traffic Counting and Congestion
- Car Counting
- IriSyS IRC People Counting Cameras
- Eye-Tracking of Outdoor Advertising
- iOnRoad Demo
- Eye Tracking by SMI: Bee Swarm TV Commercial
- Eyetrack and Heatmap using Computer Vision based Human Visual Attention model vs Real Eyetracking study – catalogue Carrefour
- Real Time Face Tracking with pose estimation on tv clips – OPENCV
- Eye Tracking, Gaze Tracking
- Road / Traffic Sign Recognition
- Traffic signs detection and recognition
- Real Time Pedestrians Tracking with MOTION DETECTOR – OPENCV
- Face tracking stereo system
- Traffic Counting and Congestion
- India Driving – Computer Vision Challenge
- Vision based Navigation and Localization
- ENCARA2 (Face detection)
- Face detection v6 – TV clips
- Multiple car tracking with blob tracking & MHT
- CellTracker: program for automated cell tracking on biological images
- Optical flow demo
- Choppy output 2
- Face Tracking with OpenCV
Japanese artist Ikeda Manabu creates the most detailed, expressive, and awe inspiring artwork which literally rolls across the canvas with subtle colours amidst waterless wave-like formations. Each work is constructed upon a series of intricate miniatures which play out across broader themes of unrest and movement.
The third industrial revolution
The digitisation of manufacturing will transform the way goods are made—and change the politics of jobs too
THE first industrial revolution began in Britain in the late 18th century, with the mechanisation of the textile industry. Tasks previously done laboriously by hand in hundreds of weavers’ cottages were brought together in a single cotton mill, and the factory was born. The second industrial revolution came in the early 20th century, when Henry Ford mastered the moving assembly line and ushered in the age of mass production. The first two industrial revolutions made people richer and more urban. Now a third revolution is under way. Manufacturing is going digital. As this week’s special report argues, this could change not just business, but much else besides.
Some of the business of making things will return to rich countries
As manufacturing goes digital, a third great change is now gathering pace. It will allow things to be made economically in much smaller numbers, more flexibly and with a much lower input of labour, thanks to new materials, completely new processes such as 3D printing, easy-to-use robots and new collaborative manufacturing services available online. The wheel is almost coming full circle, turning away from mass manufacturing and towards much more individualised production. And that in turn could bring some of the jobs back to rich countries that long ago lost them to the emerging world.
Filed under: Ling
I finally got internet connection…
The mechanical device interfaces between waterfall and dynamic space. Japanese waterfall is a poetic elements in shrine gardens and primeval forests. The dynamic mechanism interweaves between natural landscape and human habitation. The lyrical output triggers an interactive environment that harvests hydro-electricity as well as creates a dynamic inhabitable space. Mist is regenerated as a by-product encapsulating a micro-climate. The prototype demonstrates the process of chain action wherein a series of turbines collects water dragging and pushing the chain structure to deform via elastic strings and hooks.
1. A Channelling Structure that shapes fog and self-visibility. I aim to explore fog as an element of navigation moderating ambiguity, visibility and materiality of a sensual environment or ambient landscape.
2. A Vibrating Fog Enclosure that wobbles and flickers due to its contact with foggy water, and its carriage of the weight of foggy condensation. It could be a potential hydro-electro façade.