AA Inter 3

SENSE THE MOVEMENT by kirasciberras
November 12, 2013, 9:47 pm
Filed under: 2013-14

As discussed in last weeks jury, I found that what worked most was the idea of the specific view. So the idea of not being able to see everything but only what you want the viewer to see. Therefore it makes sense that the interaction between the user and the model were interconnected. So, when the user get close to the “peep hole” the model and the arduino begin to move and change. This leads onto the second point which speaks about the transient space the material of the glass wax creates. In the long leg like “magma rain forest” there is a confusion of state: the glass wax is seemingly liquid but is in a solid (yet fragile) state, therefore, I have decided to play on that idea and make the model look more fluid and ephemeral. The first test was with water. But, as I poured the water over the glass wax it simply rolled off the sides of the model (as shown in my short test video). This is therefore why I have decided to use oil (with orange pigment) in order to get that thick and more unified effect. In order to sum up: The user gets close to the model. The sensors are tripped. The mechanism starts. Oil is dripped onto the model. The oil slides down the legs. It then drains out (because of the inclined plane) into the ducts and into a substructure basement tank.

Initial idea of how the translation of movement to metamorphosis happens.

Initial idea of how the translation of movement to metamorphosis happens.

1 Comment so far
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Hi Kira,
1) you use the arduino to create / add a nice effect to the last model, which is fine and you should do it, after that however try to add another parameter and use the prototype to also test something, maybe in relation to space or geometry/shapes created, for instance flow directions, viscosity/fluidity, temperature or speed of flow. Once you understand the behaviours your focus could be on how to control the material and guide it based on a certain parameter as input. This could also be a great start of your TS studies.
2) Light activated resins (or UV curable resins) for example harden in different speeds depending on the light condition, meaning when shaded it does not cure and continues to flow. Shading could be designed in such a way so that the resin creates a certain structure. Maybe you find something related to heat?
3) A completely different thing, you could have a look at lava lamps and how to make one (not as a lamp of course), they work with a heat source.
4) at the beginning of your glass wax models you observed that they keep changing, even at room temperature, so maybe, again taking heat/temperature as input, you could explore ever-changing textures through heat.

Comment by tutor

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