AA Inter 3

Second draft by marialebigott
April 24, 2020, 4:23 pm
Filed under: 2019-20

Hello Ricardo and Nanette 🙂

Here is my progress so far, after last tutorial I felt the need to change the actual flooring of the pier into something more unique. Instead of a rectangle I decided to create circular platforms beneath the spheres, this creates a more evocative circulation for inhabitants and provide 360 views throughout, it also means that boats and public have easy access to all platforms and vegetables can be distributed with ease . This also became very compelling as I began to add the actual kitchens and net like seating areas to accommodate the cultural ground seating during lunch times.

The journey is somewhat based around the program/cooking requirement so; stoves are only located on the second circle in the path, the first platform encourages raw cooking, whereas the second more meat and raw and then this follows towards the end where the platform combines cooking, growing and children’s playground creating an atmosphere somewhat similar to a Kampung but with an array of new moments, such as the relationship to the lake and water, the inclusion of a new green environment and unusual playgrounds.

All platforms have some aspect of distribution of veg to the public although the center platform focuses on growing and distributing. Platforms are scattered with buckets as growing and tending to the vegetables becomes an activity in which every Kampung member will feel they are a part of. The last part of the journey would be an isolated growing platform ( has spheres with plant growth and also disposal basins) elevated as the highest point in the journey.

New additions to the design have also been the floating seating spaces at different points to encourage a connection with water, like wise lower platforms that are connected to the main platforms , which are used as seating areas made from a mesh material, giving the pier a sense of transparency.

My next step is to move onto c4d, to begin rendering and adding more detail to the actual spheres. As I have focused mainly on the lower levels.

Thanks 😉


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