AA Inter 3


Tuesday 29/05 Tutorial
May 28, 2018, 9:11 pm
Filed under: 2017-18

Tuesday tutorial will be based on the current material development. Please bring it all key drawings printed.

Second years bring your existing portfolio if you can.

The list:

10:30 Kwang + Tekla

11:20 Shlok + Matthew

12:10 Taiki +Tekla

14:00 Thomas + Tamika

14:50 Haya + Cindy

15: 40 Efe + Caterina



Final Crit
May 24, 2018, 6:43 am
Filed under: 2017-18

 

Scavengers!

Our Final Crit on Friday 25th is coming up and here area few things to bear in mind:

1- Place: Lecture Hall

2- We should all meet at 9:15 sharp to organise the room. For the ones that come late, it is a huge let down to see you coming down selfishly and only carrying about your own prints and models. Step up and join the Inter 3 for the final jury on time.

3- Make sure to bring blue tack (not tape), and see if your models and prints are in good shape. If not re-print or fix. The final crit is a formal but celebratory way to discuss the work but also represent the unit, our work as a group this year and our response to the brief. Lets do it properly!

4- Make sure you can discuss inspirational elements about Nepal and the trip. What have you learned from it? Where is the drawing about it? Where is the application on your design? The idea of context and user/ritual/time is very important to the unit, please address it.

5- What was the unit brief this year? How have you respond to it? What have you learned? Where was the difficult parts during the year? What are the questions that kept you awake at night (if any)? Please frame some of the personal journey elements and include in your presentation.

Let’s do it!



Tuesday 15th Tutorial
May 14, 2018, 9:16 pm
Filed under: 2017-18

We are just one week an half from our final crit.

Judging from the current project development at the Unit many of the projects are not ready yet (quality and development expected at this point for a final crit). Everyone needs to work a lot harder and start producing more and better quality material. We have been working with drawings and how to design with many of you in order to help supplement the project design. From now on it is essential you work substantially harder having clear goals in mind (what will be on the wall and what you need in order to make it happen). Think about your pin up space in the lecture hall and what is needed for you tell the story in the best possible way. Be ambitious, that is the spirit of the unit.

Crunch time.

The Tutorial list:

10:30 Tamika + Matthew

11:20 Caterina + Mamoru

12:10 Haya + Kwang

13:40 Thomas + Tekla

14:30 Cindy + Taiki

15:20 Efe + Shlok



Tuesday 01/05/18
April 30, 2018, 9:20 pm
Filed under: 2017-18

Here is the order of tutorials. It is a must to bring your material printed on the correct size. Also make sure you know sizes and dimensions and proportions of your architecture.

10.20 Thomas + Matthew

11.10 Cindy + Kwang

12.00 Efe + Tekla

—–

1.40 Haya + Taiki

2.30 Mamoru + Tamika

3.20 Shlok + Caterina

Look forward to see you and your work tomorrow.



Friday 27 April 2018
April 26, 2018, 5:29 pm
Filed under: 2017-18

Hi All, the tutorial list for tomorrow is as follows, please be on time and bring things printed…

10.20 Thomas + Mamoru

11.10 Cindy + Kwang

12.00 Efe + Tekla

—–

1.40 Haya + Taiki

2.30 Caterina + Matthew + Shlok



Easter Break Homework
April 6, 2018, 2:16 pm
Filed under: 2017-18

We hope you are enjoying the Easter Break and have already managed to get some rest. As discussed last week it is important to take a break and regain some energy. But it is also fundamental to develop your projects and further your skills in order to be better prepared for the final push in Term 03. 

The task over the break is to generate a 3-dimensional section of your project in minimum A1 size and write a 200 words text. The focus shall be the design in a scale around 1/100 and 1/200 (so you know what level of detail there should be). Avoid spending most of your time modelling terrain or any elements in the background or parts not even seen in the chosen view. 

There will be 2 deadlines for this task:

01a- Draft Image: develop the main composition and according to that the design: where and how do you cut your project (vertical/horizontal section or a combination? straight through section or a corner section like a cut piece of cake…?), what are you revealing (how do you spatially show some interior vs. how much do you present of the exterior), how does it relate to the immediate surrounding, how high is it…? Is it connecting, using or orienting itself to the sun, wind, ground or certain directions existing in the context…? Is it long and skinny, fat and tall, does it use colours as a key feature…? Compose your section in relation to the page (show the design from one end to the other, avoid cuts too perspectival).

01b- Text: The text should be based on the words we discussed just before the break. Choose qualities you want your project to have, what are words that evoke and inspire the most exciting ideas for you? Use them. The text should include: Title, 3 key words (only design related ones), what is the project, who uses, why it is important to propose it, where it is and how you are exploring its qualities (design strategy but also what the building does and how…)

Please post your draft A1 image and text on the blog by: Monday 16th of April 1PM (London Time). There can be additional sketches or snap-/ screenshots accompanying the image to show more of your idea for the composition and the design (if not incorporated in the image yet). We will give everyone some feedback via the blog following your upload. This is an official unit deadline, please do take it seriously.

02- 3D Section Image: Print your final image in min A1 size (not glossy paper, just matte paper). Print your text and bring both on the following dates.

Second YearsMonday 23rd of April 10AM (Second years will present their drawing on Monday 23rd in a Cross crit presentation with Inter 11, more on that soon.)

Third Years: Tuesday 24th of April 10AM

TIPS: 

Try out by sketching the section by hand first. Focus on the spaces and the strategy / principles of how your idea works in the space. Remember, by doing this task you should be further designing your project, don’t just show what we already know. Also draw in plan and section on the side to find out relationships and how things work within the spaces. Choose your scale and try to model/draw in approximately the right proportions. After you have the overall design mass of your proposal, decide on the angle and composition and where you want to cut it / which spaces would be good to show. From that develop your 3d model and add more details bit by bit. What really really helps is to think about it as a story: what do you want to tell with the image? What do you need to show for that story to be told via the image? 

Choose an architectural reference and study its drawings, understand the spaces, orientation, inside/outside relationships, solidity vs transparency, means of entrance… Choose a render / 3D section reference and study its composition and image set up…

Do tutorials about how to model in 3d. Do online youtube tutorials about how to render in C4D. Use the break and the unit to massively improve in your game. The more you try the more help we will be able to give!

Enjoy it!

01_Augury Section

 



Night White Skies Episode with Ricardo de Ostos
March 28, 2018, 2:16 pm
Filed under: 2017-18

The ‘Night White Skies’ talk with architect Ricardo de Ostos has now been uploaded on youtube.

This episode of ‘Night White Skies’ is a conversation with Ricardo de Ostos about the book ‘Scavengers and Other Creatures in Promised Lands’ (fall 2017, AA).

To watch it please click here

RdO