AA Inter 3


Penemue by tutor
September 28, 2009, 1:44 pm
Filed under: 2008-09, Luke

PNM [Penemue] is a facility for biomaterial production, research and implementation. It investigates the production of language through the practice of regenerative medicine being used for the restoration and augmentation of the physical human body.

04Penemue [PNM] is a facility for biomaterial production, research and implementationPanel 2_Section B_ElevationPanel 3_Plan_G_Plan09PNM - Perspective View of Lobby



UPDATE by luketansx
June 10, 2009, 5:04 pm
Filed under: Luke

Reflection High Res A

Hi, the render pictured above is an attempt in development toward the direction suggested. I’m still working on a few more. Hopefully I will have them all done by tomorrow. Thanks!

Here’s some music to get the vibe going. If time permits I’ll work on the sound for the building as well.



UPDATE by luketansx
March 18, 2009, 9:07 pm
Filed under: Luke

render-1

render-2

render-3

I think I might have spent a little too much time on this model in hope of programming the building. I’m considering reworking the form to perhaps something more conservative for now which I might challenge later. I’m hoping it might facilitate the implementation of programme. Right now I feel like Homer.



‘DO WE SHAPE CITIES? OR DO CITIES SHAPE US?’ by luketansx
March 18, 2009, 7:09 pm
Filed under: Luke


“Definitely not aimed at tourists, Tokyo! paints a wacky, three-part portrait of Japan’s most intriguing city.

Director Michel Gondry’s contribution, “Interior Design,” tells the story of an alienated young Japanese woman who turns into a chair. “Shaking Tokyo,” from South Korean horror maestro Bong Joo-ho, zeroes in on a hikikimori (urban recluse) who falls in love with a pizza-delivery girl tattooed with buttons that mysteriously activate a range of emotions.

But the strangest entry in this worthy art film, which enjoys an expanded theatrical release Friday, has to be Leos Carax’s “Merde.” The French writer-director presents a hermit with 3-inch fingernails (played by Denis Lavant, pictured above) who lives in Tokyo’s sewer system. Arrested for embarking on a zombielike terrorist attack, the bug-eyed captive speaks in a feral language understood by only by one other man. The conversations between the equally outrageous French lawyer and his prisoner, consisting entirely of grunts, squeals and seemingly random gibberish, achieve nearly hypnotic peaks of absurdity.”

Full article here.



UPDATE by luketansx
March 16, 2009, 7:01 pm
Filed under: Luke

model-2_detail

model-2_lit

model-1_plan1

model-1_elevation1

model-2_plan

img007

img006

Shown above are models developed from those I brought to the tutorial last tuesday and sketches which informed them. As Ricardo suggested on Friday, I was trying to move from strong and clean shapes to something more fragmented. I’ll be attempting similar models to describe the interior tonight. Thanks!



UPDATE by luketansx
March 13, 2009, 12:54 am
Filed under: Luke

a1-broadsheet_ground-floor-plan

I started with a schematic model in Rhino and developed the ground plan as shown above. I’ve included information on the user experience in the drawing above. I’m currently working on a paper and a laser cut model. Thanks in advance!



by luketansx
March 8, 2009, 11:29 pm
Filed under: Luke

Elevation_060309

inverted_elevation

inverted_plan

inverted_context

As Ricardo suggested, I’ve been working to bring the building and its site together in a coherent form. The rough sketches above are of the facility’s plan and elevation. I’ve digitised the elevation sketch as shown in the first image. I should have been working on the plan but I got carried away. I’ll be doing that along with its other elevation and a physical schematic model tomorrow.

Thanks! 🙂



UPDATE by luketansx
March 5, 2009, 3:20 am
Filed under: Luke


Schematic 270209


sketch_nautilus


sketch-2


sketch_diagram_1

I’ve revised the initial schematic. It’s now a more appropriate scale. Also, this is part of an attempt to articulate both the forms of the brain and nautilus in the building design. I’ll becleaning up the diagram and starting on the models tomorrow. Thanks!



UPDATE by luketansx
February 27, 2009, 3:04 am
Filed under: Luke

Print


schematic

The first image is a diagram of the Prosthetic Farm’s 5 stages of user experience. The following is a schematic of it’s spatial arrangement. They’re still in development. Thanks!



Sushi Conveyor 回転寿司 かいてんずし by luketansx
February 12, 2009, 7:03 pm
Filed under: Luke | Tags:

Wicked video!

Also I just discovered Moviesfoundonline.com. Great resource for full length documentaries and film. There’s even one on Egypt and poverty.