AA Inter 3

resonating shadow theater by rkelts20
April 9, 2014, 11:49 am
Filed under: 2013-14



I began tackling a number of issues related to the design of the shadow theater, whilst the image does not necessarily propose a finalized configuration of the shadow theater, it suggests an integral programmatic driven process the design may adhere to. The resonance of each consecutive program space affects the others in what is essentially a form of communication between each layer of the space. This idea connects term 1 ideas but also capitalizes on the quality I noticed in the killing fields, how one event or action can resonate and affect the connotation of what a place can become. In the bottom of the image there are two children pushing part of the frame, which in turn resonates to the surface, the central atrium space becomes a workshop for the craftmaking which also affects the other spaces through the users movement. The static versus turbulent nature of programs thus play an essential role in the quality of a shadow theater. Now as to: why a shadow theater in 2014? The dilution of a cultural heritage may re-install itself as on an essential location in the city, as a break and contemplative space where users can part-take in the shadow theater from all sides; I am making the shadow theater transparent. The marks they leave are there, the footsteps of ash, the way relaxing on a hammock viewing the theater may pull and gravitate surrounding canopies. The actions are marked, whilst the program is set; it is a space which archives the users actions. I am now working on how I can balance these structures (through the medium of physical modeling) whilst exploring their implications with light and shadow, and very specifically; the tipping points.

Future Cities 3 Conference & Exhibition by nrieffel
April 9, 2014, 6:47 am
Filed under: 2013-14

Hello all, 

I have come across an event (tomorrow!) which looks very interesting for anyone who can go. You need to email to reserve a place (go on the website below for more info.) 


Much of our current urban view is characterised by a swingeing human fall-back position that values sophism, tardiness and economic stringency. This view is predicated on a concern, and a commercialisation of this concern, that we have finite resources and runs hand in hand with a distrust of exuberance, creativity, for its own sake and “out of the box” thinking. This Future Cities 3 conference is themed “Abundance”. It will posit new ways to find abundance in the city, whether through synthetic technology, augmented reality, Utopian thinking or the digitally fabricated Baroque. – See more at: http://earth2hub.com/blog/future_cities_3#sthash.8H1Zs2L9.dpuf

If anyone does go let me know as I would love to hear especially what Rachel Armstrong has to present as I am researching her work for my TS.

Densities that Erupt by kirasciberras
April 7, 2014, 10:49 pm
Filed under: 2013-14

c4d final big big WITHOUT PEOPLE

In this image I tried to capture a moment in time where the integration of the stones over Pub Street was complete. Here, above the street a combination of programs emerges. The tourists gather here to see the stones being restored, the Pub Street’s program has spilled onto this new form. The form itself is an organic creation, moving and changing with the stones point in the cycle. But as the program is so slow moving and gradual, the structure itself sets itself around the rocks.

The Lung of Phnom Penh by mayalait
April 7, 2014, 1:32 pm
Filed under: 2013-14


With this drawing I was trying to explore the floating experience of living in the sky over future Phnom Penh. I was curious to investigate the spaces inside/under the floating balloons, and imagine how the previous residents of Boeung Kak Lake would inhabit them. The light bamboo structures would be hanging from the inflated ones, providing fragile bridges and platforms where people would settle down, grow their plants or open up small shops in the sky along the main paths. Birds would build their nests next to the people, and workers would constantly run back and forth tightening wires, fixing holes and keeping the “air machine” going. The floating “Lung of Phnom Penh” would be a retreat for the poor once being told to give up their homes, livelihood and their city to “the modern development of the future”. But no skyscraper can build higher than the flying ones… With time a city of air would develop above the capital itself, providing shelter for the previous residents of Boeung Kak Lake, and later also other refugees. The Cambodian, rural culture would be hanging by a thread, in the sky… but it would exist.

Input 2 by denhamers
April 7, 2014, 8:20 am
Filed under: 2013-14


Harvesting the Ruins of Nowhere by jocelynarnold
April 7, 2014, 3:46 am
Filed under: 2013-14, Jocelyn | Tags:

Hi Nanette and Ricardo, I’m very sorry for the late upload. The text below explains the drawing I’ve been working on. I am also working on a section of the most recent iteration of the gate, which will hopefully clarify the narrative in this drawing.

Most of my site in Phnom Penh doesn’t officially exist. The slum dwellings are like ghosts, unmapped and unrecognised. In the midst of a real estate boom and grey property laws, families are continuously evicted and relocated. It is a non place. How can one inhabit nowhere?

Using the typological precedent of the ‘City Gate’ (originally a cardinal device), the community can exist in two parallel worlds. The existing site, with informal housing built against larger structures, and the impermanent site, ruined skeletons of the houses that once were. This ruined infrastructure is shown in the drawing below. Devices harvest the materials from the ruins to use in building the ‘City Gate’ in an annual ritual. In this way, the homes that are lost are remembered every year at the end of the flooding monsoon season, and the skeleton that remains can be re-appropriated.

The gate is the origin of an infrastructure that immortalises ghost dwellings, and the ruins that are constructed follow specific paths, orientated around the lives of a fleeting community. The paths that they follow could not be directed any other way, because it has been informed by the site’s fragmented history.

Harvesting the Ruins of Nowhere - Jocelyn Arnold

Harvesting the Ruins of Nowhere

Prey Lang by pdeosma
April 5, 2014, 10:46 pm
Filed under: 2013-14

Prey Lang

This drawing, currently in process, tries to depict an overall atmosphere of this inhabitation in relation to the environment. It is a first step towards working with mixed media, involving hand drawing and photoshop. The progress will be developed further by adding elements of recognition involving the people and their mundane activities. Further along, my plan is to make some inner shots of the atmosphere that might start to submerge inside this structures.
I will be working this inner shots using cinema4d and 3dsmax to achieve a more realistic scenery.